List of heroes
Cuthbert
Weakness: Casts Weakness with increased effect, based on the level of the target unit.
Zilare
Forgetfulness: Casts Forgetfulness with double duration.
Spint
Sorcery: Receives a 5% per level bonus to Sorcery skill percentage.
Manfred
Fireball: Casts Fireball with damage increased by 3% for every n hero levels, where n is the level of the targeted creature.
Eovacius
Clone: Each battle the first cast of Clone spell summons 2 clones of target unit.
Dargem
Air Shield: Casts Air Shield with effect increased by 3% for every n hero levels, where n is the level of the targeted creature.
Casmetra
Sea Witches: Increases the speed of any Sea Witches or Sorceresses by 1 and their Attack and Defense skills by 5% for every 5 levels.
Astra
Cure: Casts Cure with effect increased by 3% for every n hero levels, where n is the level of the targeted creature.
Andal
Crystal: Increases kingdom's crystal production by 1 per day.
Tark
Nix: Increases the speed of any Nix or Nix Warriors by 1 and their Attack and Defense skills by 5% for every 6 levels.
Bidley
Sea Dogs: Can upgrade Pirates and Corsairs to Sea Dogs.
Miriam
Scouting: Increases the scouting range by 1 every 6 levels.
Leena
Gold: Increases kingdom's income by 350 gold per day.
Jeremy
Cannon: Increases the Attack and Defense skills of any Cannon by 5% for every 6 levels.
Illor
Stormbirds: Increases the speed of any Stormbirds or Ayssids by 1 and their Attack and Defense skills by 5% for every 4 levels.
Elmore
Navigation: Receives a 5% per level bonus to Navigation skill percentage.
Derek
Crew Mates: Increases the speed of any Crew Mates or Seamen by 1 and their Attack and Defense skills by 5% for every 2 levels.
Corkes
Offense: Receives a 5% per level bonus to Offense skill percentage.
Cassiopeia
Nymphs: Increases the speed of any Nymphs or Oceanids by 1 and their Attack and Defense skills by 5% for every level.
Anabel
Pirates: Increases the speed of any Pirates, Corsairs or Sea Dogs by 1 and their Attack and Defense skills by 5% for every 3 levels.
Luna
Fire Wall: Damage from Fire Walls is doubled.
Labetha
Stone Skin: Casts Stone Skin with increased effect, based on the level of the target unit.
Inteus
Bloodlust: Casts Bloodlust with increased effect, based on the level of the target unit.
Grindan
Gold: Increases kingdom's income by 350 gold per day.
Gelare
Gold: Increases kingdom's income by 350 gold per day.
Ciele
Magic Arrow: When cast, Magic Arrow damage is increased 50%.
Brissa
Haste: Casts Haste with increased effect, based on the level of the target unit.
Aenain
Disrupting Ray : The effect of Disrupting Ray is increased by 2.
Thunar
Earth Elementals: Earth and Magma Elementals receive +2 Att, +1 Def, and +5 Dmg.
Pasis
Psychic Elementals: Psychic and Magic Elementals receive +3 Att and +3 Def.
Monere
Psychic Elementals: Psychic and Magic Elementals receive +3 Att and +3 Def.
Kalt
Water Elementals: Water and Ice Elementals receive +2 Att.
Lacus
Water Elementals: Water and Ice Elementals receive +2 Att.
Ignissa
Fire Elementals: Fire and Energy Elementals receive +1 Att, +2 Def, and +2 Dmg.
Fiur
Fire Elementals: Fire and Energy Elementals receive +1 Att, +2 Def, and +2 Dmg.
Erdamon
Earth Elementals: Earth and Magma Elementals receive +2 Att, +1 Def, and +5 Dmg.
Kinkeria
Learning: Learning skill percentage is doubled.
Adrienne
Fire Magic: Starts with expert Fire Magic.
Voy
Navigation: Receives a 5% per level bonus to Navigation skill percentage.
Verdish
First Aid: Receives a 5% per level bonus to First Aid skill.
Tiva
Eagle Eye: Receives a 5% per level bonus to Eagle Eye skill percentage.
Styg
Sorcery: Receives a 5% per level bonus to Sorcery skill percentage.
Rosic
Mysticism: Receives a 5% per level bonus to Mysticism skill.
Mirlanda
Weakness: Casts Weakness with increased effect, based on the level of the target unit.
Merist
Stone Skin: Casts Stone Skin with increased effect, based on the level of the target unit.
Andra
Intelligence: Receives a 5% per level bonus to Intelligence skill percentage.
Wystan
Lizardmen: Increases the Attack and Defense skills of any Lizardmen or Lizard Warriors for each level attained after 2nd level.
Tazar
Armorer: Receives a 5% per level bonus to Armorer skill percentage.
Korbac
Serpent Flies: Increases the Attack and Defense skills of any Serpent or Dragon Flies for each level attained after 3rd level.
Gerwulf
Ballista: Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels.
Drakon
Gnolls: Increases the Attack and Defense skills of any Gnolls or Gnoll Marauders for each level attained after 1st level.
Bron
Basilisks: Increases the Attack and Defense skills of any Basilisks or Greater Basilisks for each level attained after 4th level.
Broghild
Wyverns: Increases the Attack and Defense skills of any Wyverns or Wyvern Monarchs for each level attained after 6th level.
Alkin
Gorgons: Increases the Attack and Defense skills of any Gorgons or Mighty Gorgons for each level attained after 5th level.
Zubin
Precision: Casts Precision with increased effect, based on the level of the target unit.
Vey
Ogres: Increases the Attack and Defense skills of any Ogre or Ogre Mage for each level attained after 4th level
Terek
Haste: Casts Haste with increased effect, based on the level of the target unit.
Saurug
Gems: Increases kingdom's gem production by 1 per day.
Oris
Eagle Eye: Receives a 5% per level bonus to Eagle Eye skill percentage.
Gundula
Offense: Receives a 5% per level bonus to Offense skill percentage.
Gird
Sorcery: Receives a 5% per level bonus to Sorcery skill percentage.
Dessa
Logistics: Receives a 5% per level bonus to Logistics skill percentage.
Kilgor
Behemoths: Behemoths or Ancient Behemoths receive +5 Att, +5 Def, +10 Dmg.
Boragus
Ogres: Increases the Attack and Defense skills of any Ogre or Ogre Mage for each level attained after 4th level
Yog
Cyclops: Increases the Attack and Defense skills of any Cyclopes or Cyclops Kings for each level attained after 6th level.
Tyraxor
Wolf Riders: Increases the Attack and Defense skills of any Wolf Riders or Wolf Raiders for each level attained after 2nd level.
Shiva
Rocs: Increases the Attack and Defense skills of any Rocs or Thunderbirds for each level attained after 5th level.
Krellion
Ogres: Increases the Attack and Defense skills of any Ogre or Ogre Mage for each level attained after 4th level
Jabarkas
Orcs: Increases the Attack and Defense skills of any Orcs or Orc Chieftains for each level attained after 3rd level.
Gurnisson
Ballista: Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels.
Gretchin
Goblins: Increases the Attack and Defense skills of any Goblins or Hobgoblins for each level attained after 1st level.
Crag Hack
Offense: Receives a 5% per level bonus to Offense skill percentage.
Sephinroth
Crystal: Increases kingdom's crystal production by 1 per day.
Malekith
Sorcery: Receives a 5% per level bonus to Sorcery skill percentage.
Jeddite
Resurrection: Casts Resurrection with increased effect, based on his level compared to the level of the target unit.
Jaegar
Mysticism: Receives a 5% per level bonus to Mysticism skill.
Geon
Eagle Eye: Receives a 5% per level bonus to Eagle Eye skill percentage.
Deemer
Meteor Shower: Casts Meteor Shower with increased effect, based on hero level compared to the level of the target unit.
Darkstorn
Stone Skin: Casts Stone Skin with increased effect, based on the level of the target unit.
Alamar
Resurrection: Casts Resurrection with increased effect, based on his level compared to the level of the target unit.
Mutare Drake
Dragons: All dragons receive +5 Att, +5 Def.
Mutare
Dragons: All dragons receive +5 Att, +5 Def.
Synca
Manticores: Increases the Attack and Defense skills of any Manticores or Scorpicores for each level attained after 6th level.
Shakti
Troglodytes: Increases the Attack and Defense skills of any Troglodytes or Infernal Troglodytes for each level attained after 1st level.
Lorelei
Harpies: Increases the Attack and Defense skills of any Harpies or Harpy Hags for each level attained after 2nd level.
Gunnar
Logistics: Receives a 5% per level bonus to Logistics skill percentage.
Damacon
Gold: Increases kingdom's income by 350 gold per day.
Dace
Minotaurs: Increases the Attack and Defense skills of any Minotaurs or Minotaur Kings for each level attained after 5th level.
Arlach
Ballista: Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels.
Ajit
Beholders: Increases the Attack and Defense skills of any Beholders or Evil Eyes for each level attained after 2nd level.
Xsi
Stone Skin: Casts Stone Skin with increased effect, based on the level of the target unit.
Vidomina
Necromancy: Receives a 5% per level bonus to Necromancy skill percentage.
Thant
Animate Dead: Casts Animate Dead with increased effect, based on hero level compared to the level of the target unit.
Septienna
Death Ripple: Casts Death Ripple with increased effect, based on hero level compared to the level of the target unit.
Sandro
Sorcery: Receives a 5% per level bonus to Sorcery skill percentage.
Nimbus
Eagle Eye: Receives a 5% per level bonus to Eagle Eye skill percentage.
Nagash
Gold: Increases kingdom's income by 350 gold per day.
Aislinn
Meteor Shower: Casts Meteor Shower with increased effect, based on hero level compared to the level of the target unit.
Ranloo
Ballista: Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels.
Lord Haart
Black Knights: Increases the Attack and Defense skills of any Black Knights or Dread Knights for each level attained after 6th level.
Vokial
Vampires: Increases the Attack and Defense skills of any Vampires or Vampire Lords for each level attained after 4th level.
Tamika
Black Knights: Increases the Attack and Defense skills of any Black Knights or Dread Knights for each level attained after 6th level.
Straker
Walking Dead: Increases the Attack and Defense skills of any Walking Dead or Zombies for each level attained after 2nd level.
Moandor
Liches: Increases the Attack and Defense skills of any Liches or Power Liches for each level attained after 5th level.
Isra
Necromancy: Receives a 5% per level bonus to Necromancy skill percentage.
Galthran
Skeletons: Increases the Attack and Defense skills of any Skeletons or Skeleton Warriors for each level attained after 1st level.
Clavius
Gold: Increases kingdom's income by 350 gold per day.
Charna
Wights: Increases the Attack and Defense skills of any Wights or Wraiths for each level attained after 3rd level.
Zydar
Sorcery: Receives a 5% per level bonus to Sorcery skill percentage.
Xyron
Inferno: Casts Inferno with increased effect, based on hero level compared to the level of the target unit.
Xarfax
Fireball: Casts Fireball with increased effect, based on hero level compared to the level of the target unit.
Olema
Weakness: Casts Weakness with increased effect, based on the level of the target unit.
Calid
Sulfur: Increases kingdom's sulfur production by 1 per day.
Ayden
Intelligence: Receives a 5% per level bonus to Intelligence skill percentage.
Axsis
Mysticism: Receives a 5% per level bonus to Mysticism skill.
Ash
Bloodlust: Casts Bloodlust with increased effect, based on the level of the target unit.
Xeron
Devils: Devils and Arch Devils receive +4 Attack, +2 Defense, and +1 Speed.
Rashka
Efreeti: Increases the Attack and Defense skills of any Efreet or Efreet Sultans for each level attained after 6th level.
Pyre
Ballista: Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels.
Octavia
Gold: Increases kingdom's income by 350 gold per day.
Nymus
Pit Fiends: Increases the Attack and Defense skills of any Pit Fiends or Pit Lords for each level attained after 5th level.
Marius
Demons: Increases the Attack and Defense skills of any Demons or Horned Demons for each level attained after 4th level.
Ignatius
Imps: Increases the Attack and Defense skills of any Imps or Familiars for each level attained after 1st level.
Fiona
Hell Hounds: Increases the Attack and Defense skills of any Hell Hounds or Cerberi for each level attained after 3rd level.
Calh
Gogs: Increases the Attack and Defense skills of any Gogs or Magogs for each level attained after 2nd level.
Dracon
Enchanters: Can upgrade Monks or Zealots and Magi or Arch Magi to Enchanters.
Theodorus
Magi: Increases the Attack and Defense skills of any Magi or Arch Magi for each level attained after 4th level.
Solmyr
Chain Lightning: Casts Chain Lightning with increased effect, based on hero level compared to the level of the target unit.
Serena
Eagle Eye: Receives a 5% per level bonus to Eagle Eye skill percentage.
Halon
Mysticism: Receives a 5% per level bonus to Mysticism skill.
Daremyth
Fortune: Casts Fortune which always adds +3 to luck.
Cyra
Haste: Casts Haste with increased effect, based on the level of the target unit.
Astral
Hypnotize: Casts Hypnotize with increased effect, based on hero level compared to the level of the target unit.
Aine
Gold: Increases kingdom's income by 350 gold per day.
Torosar
Ballista: Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels.
Thane
Genies: Increases the Attack and Defense skills of any Genies or Master Genies for each level attained after 5th level.
Rissa
Mercury: Increases kingdom's mercury production by 1 per day.
Piquedram
Gargoyles: Increases the Attack and Defense skills of any Stone or Obsidian Gargoyles for each level attained after 2nd level.
Neela
Armorer: Receives a 5% per level bonus to Armorer skill percentage.
Josephine
Golems: Increases the Attack and Defense skills of any Stone or Iron Golems for each level attained after 3rd level.
Iona
Genies: Increases the Attack and Defense skills of any Genies or Master Genies for each level attained after 5th level.
Fafner
Nagas: Increases the Attack and Defense skills of any Nagas or Naga Queens for each level attained after 6th level.
Uland
Cure: Casts Cure with increased effect, based on hero level compared to the level of the target unit.
Melodia
Fortune: Casts Fortune which always adds +3 to luck.
Malcom
Eagle Eye: Receives a 5% per level bonus to Eagle Eye skill percentage.
Gem
First Aid: Receives a 5% per level bonus to First Aid skill.
Elleshar
Intelligence: Receives a 5% per level bonus to Intelligence skill percentage.
Coronius
Slayer: Casts Slayer with increased effect, based on the level of the target unit.
Alagar
Ice Bolt: Casts Ice Bolt with increased effect, based on hero level compared to the level of the target unit.
Aeris
Pegasi: Increases the Attack and Defense skills of any Pegasi or Silver Pegasi for each level attained after 4th level.
Giselle
Interference: Receives a 5% per level bonus to Interference skill percentage.
Gelu
Sharpshooters: Can upgrade Archers or Marksmen and Wood Elves or Grand Elves to Sharpshooters.
Ufretin
Dwarves: Increases the Attack and Defense skills of any Dwarves of Battle Dwarves for each level attained after 2nd level.
Thorgrim
Resistance: Receives a 5% per level bonus to Resistance skill percentage.
Ryland
Dendroids: Increases the Attack and Defense skills of any Dendroid Guards or Dendroid Soldiers for each level attained after 5th level.
Mephala
Armorer: Receives a 5% per level bonus to Armorer skill percentage.
Kyrre
Logistics: Receives a 5% per level bonus to Logistics skill percentage.
Jenova
Gold: Increases kingdom's income by 350 gold per day.
Ivor
Elves: Increases the Attack and Defense skills of any Wood Elves or Grand Elves for each level attained after 3rd level.
Clancy
Unicorns: Increases the Attack and Defense skills of any Unicorns or War Unicorns for each level attained after 6th level.
Sanya
Eagle Eye: Receives a 5% per level bonus to Eagle Eye skill percentage.
Rion
First Aid: Receives a 5% per level bonus to First Aid skill.
Loynis
Prayer: Casts Prayer with increased effect, based on hero level compared to the level of the target unit.
Ingham
Monks: Increases the Attack and Defense skills of any Monks or Zealots for each level attained after 5th level.
Caitlin
Gold: Increases kingdom's income by 350 gold per day.
Adelaide
Frost Ring: Casts Frost Ring with increased effect, based on hero level compared to the level of the target unit.
Adela
Bless: Casts Bless with increased effect, based on hero level compared to the level of the target unit.
Beatrice
Scouting: Increases the scouting range by 1 every 6 levels.
Sir Mullich
Speed: All creatures receive +2 speed.
Roland
Swordsmen: Increases the Attack and Defense skills of any Swordsmen or Crusaders for each level attained after 4th level.
Catherine
Swordsmen: Increases the Attack and Defense skills of any Swordsmen or Crusaders for each level attained after 4th level.
Valeska
Archers: Increases the Attack and Defense skills of any Archers or Marksmen for each level attained after 2nd level.
Tyris
Cavaliers: Increases the Attack and Defense skills of any Cavaliers or Champions for each level attained after 6th level.
Sylvia
Navigation: Receives a 5% per level bonus to Navigation skill percentage.
Sorsha
Swordsmen: Increases the Attack and Defense skills of any Swordsmen or Crusaders for each level attained after 4th level.
Orrin
Archery: Receives a 5% per level bonus to Archery skill percentage.
Lord Haart
Estates: Receives a 5% per level bonus to Estates skill.
Edric
Griffins: Increases the Attack and Defense skills of any Griffins or Royal Griffins or each level attained after 3rd level.
Christian
Ballista: Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels.